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<>;Alteration> <>;Spells>
Command : |
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<>;CAST> <>;BLESS> <<>;target>> |
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<>;costs> <>;10mp> |
<>;When> <>;cast>, <>;the> <>;target>, <>;for> <>;a> <>;time>, <>;has> <>;a> <>;better> <>;chance> <>;of> <>;hitting> <>;their>
<>;chosen> <>;opponents>. <>;It> <>;does> <>;not> <>;guarantee> <>;they> <>;have> <>;a> <>;chance> <>;against>
<>;creatures> <>;which> <>;can> <>;only> <>;be> <>;hit> <>;by> <>;enchanted> <>;weapons>. <>;If> <>;they> <>;could>
<>;not> <>;hit> <>;them> <>;before>, <>;then> <>;they> <>;cannot> <>;hit> <>;them> <>;now>.
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