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<>;Detection> <>;Spells>
Command : |
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<>;CAST> <>;SHOW>-<>;AURA> <<>;TARGET>> |
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<>;costs> <>;1mp> |
<>;This> <>;spell> <>;allows> <>;the> <>;caster> <>;to> <>;examine> <>;the> <>;aura> <>;of> <>;a> <>;selected> <>;target>,
<>;whether> <>;it> <>;be> <>;another> <>;player>, <>;a> <>;creature> <>;or> <>;an> <>;object>. <>;For> <>;players> <>;and>
<>;creatures> <>;you> <>;get> <>;a> <>;reasonably> <>;accurate> <>;idea> <>;of> <>;what> <>;their> <>;alignment>.
<>;For> <>;objects> <>;it> <>;is> <>;simply> <>;whether> <>;or> <>;not> <>;the> <>;item> <>;is> <>;aligned>. <>;When> <>;an>
<>;item> <>;is> <>;aligned> <>;then> <>;only> <>;those> <>;who> <>;have> <>;that> <>;alignment> <>;can> <>;use> <>;it>.
<>;This> <>;spell> <>;is> <>;a> <>;single> '<>;hit>' <>;spell> <>;and> <>;has> <>;no> <>;duration>, <>;which> <>;is> <>;why>
<>;it> <>;is> <>;very> <>;cheap> <>;to> <>;cast>.
See Also :
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- <>;Detect>-<>;Good> |
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- <>;Detect>-<>;Evil> |
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