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Lands of Stone

The Druid

History
Druids have been around longer than even the clerics, but most certainly not as visible. Their main precepts are to live in harmony with nature rather than at variance with it. Over the centuries they have grown away from town and the more ostentatious parts of civilisation. They also realise that for nature to work best all aspects of life need to be included, strength and weakness, good and evil, all have their parts to play. As a result druids are famous for their neutrality. On the whole they tend to show this by not taking sides in any arguments but they do realise that it would also be an imbalance to never take sides so at times they do end up helping one group or an other.

Another reason that they avoid towns quite often is that they tend the lands and their powers radiate from sacred glades. These holy places epitomise the link the druids share with nature and are an intrinsic art of their powers

Attributes
The druid is a strong spell caster with an emphasis on nature. They are perhaps not quite as good as ordinary clerics when it comes to feats of arms. They are able though to take various plants, preferably herbs and convert them into useful potions, some beneficial, some not. Like rangers they are adept at tracking and can find most things with little hardship.

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Page last changed: Tue Jan 27 08:56:24 GMT 2009