|
<>;Character> <>;Modification>
Command : |
|
|
<>;COMMIT> <<>;colour>> |
<>;This> <>;command> <>;allows> <>;a> <>;player> <>;to> <>;make> <>;a> <>;permament> <>;statement> <>;on> <>;what> <>;their>
<>;base> <>;alignment> <>;is> (<>;do> <>;HELP> <>;ALIGNMENT>). <>;Without> <>;any> <>;arguments> <>;it> <>;will> <>;show>
<>;you> <>;the> <>;options> <>;you> <>;have> <>;to> <>;select> <>;from>. <>;If> <>;you> <>;supply> <>;a> <>;valid> <>;option>
<>;then> <>;your> <>;base> <>;alignment> <>;is> <>;permamently> <>;set> <>;and> <>;this> <>;skill> <>;is> <>;no> <>;longer>
<>;available> <>;to> <>;you>. <>;The> <>;use> <>;of> <>;this> <>;skill> <>;is> <>;a> <>;pre>-<>;requisite> <>;of> <>;reaching>
<>;level> <>;7>, <>;you> <>;must> <>;have> <>;made> <>;a> <>;decision> <>;on> <>;what> <>;your> <>;alignment> <>;should> <>;be>
<>;by> <>;then>. <>;Ask> <>;other> <>;players>, <>;form> <>;alliances> <>;and> <>;decide> <>;what> <>;your>
<>;character> <>;stands> <>;for>. <>;HELP> <>;ROLEPLAY> <>;is> <>;worth> <>;reading> <>;in> <>;this> <>;situation>.
|