<>;Scenery> <>;Manipulation>
Command : |
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<>;PUSH> <<>;scenery>> |
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<>;PULL> <<>;scenery>> |
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<>;PRESS> <<>;scenery>> |
<>;As> <>;you> <>;might> <>;expect>, <>;these> <>;commands> <>;will> <>;take> <>;you> <>;in> <>;a> <>;given> <>;direction>, <>;if>
<>;it> <>;is> <>;possible> <>;for> <>;you> <>;to> <>;travel> <>;in> <>;that> <>;direction>. <>;You> <>;can> <>;abbreviate>
<>;these> <>;commands> <>;by> <>;specifying> <>;only> <>;the> <>;first> <>;letter>.
Examples :
<>;Dead> <>;End>
<>;The> <>;tunnel> <>;ends> <>;suddenly>, <>;no> <>;way> <>;forwards>, <>;pebbles> <>;lay> <>;strewn> <>;around> <>;at>
<>;your> <>;feet>
<>;Obvious> <>;exits>: <>;back>.
:<>;look> <>;pebble>
<>;one> <>;pebble> <>;seems> <>;to> <>;be> <>;stuck> <>;in> <>;place>.
:<>;press> <>;pebble>
<>;it> <>;sinks> <>;into> <>;the> <>;floor> <>;and> <>;a> <>;door> <>;swings> <>;open> <>;ahead> <>;of> <>;you>!
: <>;go> <>;door>
<>;Secret> <>;Room>
<>;Obvious> <>;exits>: <>;out>
See Also :
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- <>;Search> |
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- <>;Look> |
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