<>;Communications>
Command : |
|
|
<>;OSEND> <<>;plaer>> <<>;text>> |
<>;This> <>;command> <>;is> <>;a> <>;duplicate> <>;of> <>;SEND>/<>;TELL> <>;with> <>;all> <>;the> <>;same> <>;features>. <>;Its>
<>;purpose> <>;is> <>;to> <>;allow> <>;players> <>;to> <>;talk> <>;Out> <>;Of> <>;Character>. <>;An> <>;example> <>;in> <>;the>
<>;game> <>;is> <>;that> <>;Paladins> <>;and> <>;Dark> <>;Knights> <>;are> <>;serious> <>;foes> <>;and> <>;normally> <>;have>
<>;no> <>;dealing> (<>;except> <>;to> <>;fight>) <>;with> <>;each> <>;other>. <>;Using> <>;OOC> <>;you> <>;can> <>;chat> <>;as>
<>;the> <>;people> <>;behind> <>;the> <>;characters>. <>;The> <>;staff> <>;award> <>;do> <>;occasionally> <>;rewards>
<>;good> <>;roleplaying> <>;and> <>;this> <>;will> <>;make> <>;it> <>;easier> <>;for> <>;them> <>;to> <>;identify> <>;such>
<>;instances> <>;by> <>;knowing> <>;when> <>;things> <>;are> <>;happening> <>;outside> <>;of> <>;the> <>;game>.
Examples :
:<>;osend> <>;Shihan> <>;Is> <>;there> <>;an> <>;outage> <>;in> <>;the> <>;next> <>;hour>?
<>;OOC> <>;send> <>;to> <>;Shihan> <>;completed>.
See Also :
|
- <>;TELL> |
|
- <>;IGNORE> |
|
- <>;OEMOTE> |
|