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<>;Thieving>
Command : |
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<>;STEAL> <<>;object>> <<>;player>/<>;monster>> [#] |
<>;Those> <>;with> <>;this> <>;particular> <>;skill> <>;may> <>;steal> <>;objects> <>;from> <>;monsters> <>;or> <>;other>
<>;players>. <>;If> <>;they> <>;are> <>;successful>, <>;the> <>;victim> <>;will> <>;not> <>;even> <>;know> <>;he> <>;or> <>;she>
<>;was> <>;stolen> <>;from>. <>;However>, <>;if> <>;unsuccessful>, <>;the> <>;victim> <>;is> <>;warned>. <>;Monsters>
<>;usually> <>;get> <>;quite> <>;angry> <>;when> <>;someone> <>;tries> <>;to> <>;steal> <>;from> <>;them>. <>;This> <>;first>
<>;time> <>;an> <>;object> <>;is> <>;stolen> <>;from> <>;a> <>;creature> (<>;not> <>;another> <>;player>) <>;there> <>;is> <>;the>
<>;chance> <>;you> <>;can> <>;gain> <>;experience> <>;for> <>;the> <>;act>. <>;This> <>;is> <>;based> <>;on> <>;value> <>;relative>
<>;levels> <>;and> <>;various> <>;other> <>;things>.
<>;WARNING>: <>;Stealing> <>;from> <>;other> <>;players> <>;should> <>;not> <>;be> <>;abused>. <>;It>'<>;s> <>;been>
<>;rumored> <>;that> <>;players> <>;caught> <>;using> <>;this> <>;command> <>;abusively> <>;have>
<>;lost> <>;the> <>;power> <>;to> <>;steal>.
See Also :
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