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*<>;award>
Command : |
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*<>;AWARD> <<>;player>> <<>;exp> | <>;gold> | <>;both>> [ <>;multiplier> ] |
<>;This> <>;ability> <>;allows> <>;the> <>;user> <>;to> <>;grant> <>;a> <>;player> <>;an> <>;award> <>;specifically> <>;for>
<>;GOOD> <>;ROLEPLAYING>, <>;nothing> <>;else>. <>;It> <>;cannot> <>;be> <>;used> <>;on> <>;staff> (<>;Builder>, <>;CT>
<>;or> <>;DM>). <>;Its> <>;use> <>;is> <>;also> <>;logged> <>;to> <>;ensure> <>;that> <>;it> <>;is> <>;not> <>;abused>. <>;If> <>;it>
<>;is> <>;so> <>;abused> <>;the> <>;ability> <>;will> <>;be> <>;revoked>.
<>;The> <>;awards> <>;are> <>;based> <>;on> <>;the> <>;recipients> <>;current> <>;experience> <>;and> <>;the>
<>;multiplier> (<>;default> <>;is> <>;1>, <>;valid> <>;values> <>;1> - <>;3>). <>;The> <>;three> <>;levels> <>;of>
<>;experience> <>;awarded> <>;are> <>;1>%, <>;2>% <>;or> <>;3>% <>;of> <>;current> <>;experience>, <>;while> <>;with>
<>;gold> <>;it> <>;is> <>;2>%, <>;4>% <>;or> <>;6>% <>;of> <>;current> <>;EXPERIENCE> <>;again>. <>;Only> <>;experience>
<>;is> <>;used> <>;in> <>;this> <>;calculation>.
<>;The> <>;recipient> <>;will> <>;get> <>;a> <>;message> <>;and> <>;the> <>;award>, <>;the> <>;awarder> <>;gets> <>;a>
<>;confirmation> <>;and> <>;an> <>;entry> <>;is> <>;added> <>;to> <>;the> <>;log>.
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