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Lands of stone

Alteration

Command :
*OSET <object <#>> [holder] < ID | AD | AR | EV | WE | MP | MR | ND
PD | QU | SC | SD | SM | SP | TY | VA | WE >

This function modifies the numeric elements of an object. Either in a players inven, your own inven or on the floor. There are quite a few options and you should not be playing with them unless you understand what they actually achieve. The object ID is its nomimal db slot number and is used for lots of things including building map names, logic script checks and event checks. AD is the magical adjust, used if enchanted or attrib modifying. AR changes the armour points and EV is used in event resolution. WE is the location on the body an item is worn. MP is the spell in the item and MR is unused at present. N/S/PDice control the damage the item can do. QU sets the quest associated with this item. SC/SM manages uses remaining of the item while SP sets its special value. TY sets the objects base type, VA its value and WE its weight.

ac active add advance align
allow append attack auth award
bonus broad c charm clan
clear connect contract create creature
crtimer delete drill dust eaves
echo edesc enemy enter equip
exit f find finger flushcrtobj
flushrooms force gamestat gcast global
group help i info invis
ledit list lname lock log
logic memory mflag monster move
mset mtext mute name notepad
object oflag oset otext owner
parameter perm pflag possess prepend
ptext purge pset quest reload
replace rflag rm room rset
rtext s save send set
shutdown silence spy status t
talk tedit teleport tell text
users weather wrap xflag xset
xtext zap
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Page last changed: Mon Aug 2 10:36:47 BST 2004