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*LOGIC
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*LOGIC [ Clear | Get | Put | LIst | LOad | Save ] <creature> |
The creature logic manipulation is broken down into two parts. This, the
first part, is the only one that affects the creatures. The obvious commands
of list, clear, load and save are simple enough. The other two allow you
to GET copy a creature logic to yourself or PUT the logic attached to
yourself onto the creature. Once you have attached a logic sequence to
yourself, you can then modify it using *LEDIT. It has other uses too, if you
want to make an alley cat attack mice in the same way as a tabby cat does
then you do the following :
Examples :
:*mon 100
:*logic get tabby
:*mon 101
:*logic put alley
:*mf alley set 24 (24 = MROBOT)
After this the alley cat will behave in the same way as the tabby cat.
See Also :
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