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Lands of stone

*LOGIC

Command :
*LOGIC [ Clear | Get | Put | LIst | LOad | Save ] <creature>

The creature logic manipulation is broken down into two parts. This, the first part, is the only one that affects the creatures. The obvious commands of list, clear, load and save are simple enough. The other two allow you to GET copy a creature logic to yourself or PUT the logic attached to yourself onto the creature. Once you have attached a logic sequence to yourself, you can then modify it using *LEDIT. It has other uses too, if you want to make an alley cat attack mice in the same way as a tabby cat does then you do the following :

Examples :

:*mon 100
:*logic get tabby
:*mon 101
:*logic put alley
:*mf alley set 24           (24 = MROBOT)

After this the alley cat will behave in the same way as the tabby cat.

See Also :
     - *LEDIT

ac active add advance align
allow append attack auth award
bonus broad c charm clan
clear connect contract create creature
crtimer delete drill dust eaves
echo edesc enemy enter equip
exit f find finger flushcrtobj
flushrooms force gamestat gcast global
group help i info invis
ledit list lname lock log
logic memory mflag monster move
mset mtext mute name notepad
object oflag oset otext owner
parameter perm pflag possess prepend
ptext purge pset quest reload
replace rflag rm room rset
rtext s save send set
shutdown silence spy status t
talk tedit teleport tell text
users weather wrap xflag xset
xtext zap
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Page last changed: Mon Aug 2 10:36:46 BST 2004